Simulator socialnega in družbenega življenja, nadaljevanje priljubljene igralne serije The Sims. Ustvarjalec likov bo odprl nove plati ustvarjalnosti z razširjenim... Več podrobnosti
Fizika teles v realnem času [v2.1-p1]
Modifikacija Fizika teles v realnem času je zelo eksperimentalna modifikacija za Sims 4, ki poskuša dodati fiziko teles v realnem času za simse. Trenutno so ciljne samo prsi in zadnjica, vendar bi lahko v prihodnosti dodali tudi druge dele. Mod deluje preko lažne datoteke DirectX DLL, ki se obnaša kot prava, vendar v renderirni zanki vstavi malo dodatne kode. Pred uporabo te modifikacije prosimo preberite priloženo datoteko "ReadMe.html". V njej je razloženo, kako namestiti, konfigurirati in nadzorovati mod v igri.
RTBP 11 (DirectX 11): RTBP za DirectX 11 je zdaj na voljo. Pričakujete lahko vso funkcionalnost iz različice DirectX 9 v RTBP11, vendar z boljšo zmogljivostjo novega rendererja DirectX 11 za Sims 4.
Opomba za tiste z Intel GPU: Potrebno bo prilagoditi konfiguracijsko datoteko Sims 4, da bo RTBP deloval. Pojdite v imenik za namestitev igre + "/Game/Bin/" (isto mesto, kjer ste dali "d3d9.dll"), in odprite datoteko "GraphicsRules.sgr". Poiščite vrstico, ki pravi "setProp $ConfigGroup EnableSoftwareSkinning true" (zame je bila na vrstici 117) in zamenjajte del, ki pravi "true" z "false". To bo omogočilo strojno kožo za Intel strojno opremo in omogočilo delovanje RTBP.
Opomba o DirectX 11: Nedavna posodobitev je dodala podporo za DirectX 11 v Sims 4. RTBP je bil zasnovan okoli izvirne različice igre, ki uporablja DirectX 9. Da bi RTBP deloval, je treba uporabiti različico igre D3D9 (podpora za D3D11 prihaja). Da bi izrecno zagnali različico D3D9 Sims 4, poiščite svoj imenik za namestitev in izvedite "...\Game\Bin\TS4_DX9_x64.exe". Prav tako se lahko odločite, da preklopite na različico D3D9 igre v možnostih igre.
Real-Time Body Physics is a highly experimental mod for the Sims 4 that attempts to add real-time body physics to sims. Currently, only the breasts and butt are targeted, but other parts could be added in the future. The mod works via a fake DirectX DLL that behaves just like the real deal, but injects a little extra code into the rendering loop. Please read the included "ReadMe.html" file before using this mod. It explains how to install, configure, and control the mod in-game.
RTBP 11 (DirectX 11): RTBP for DirectX 11 is now available. You can expect all functionality from the DirectX 9 version in RTBP11, but the better performance of the Sims 4's newer DirectX 11 renderer.
Note for those with an Intel GPU: You'll need to tweak a Sims 4 configuration file for RTBP to work. Go to your game installation directory + "/Game/Bin/" (the same place you put "d3d9.dll"), and open the file "GraphicsRules.sgr". Find the line that says "setProp $ConfigGroup EnableSoftwareSkinning true" (for me it was on line 117) and replace the part that says "true" to "false". This will enable hardware skinning for Intel hardware and allow RTBP to work.
Note on DirectX 11: A recent update added DirectX 11 support to the Sims 4. RTBP was designed around the original version of the game that uses DirectX 9. For RTBP to function, the D3D9 version of the game needs to be used (D3D11 support is coming). To explicitly launch the D3D9 version of the Sims 4, find your installation directory and execute "...\Game\Bin\TS4_DX9_x64.exe". You can also choose to switch to the D3D9 version of the game in the game options.
Uporabne povezave: